Digital System Power for GPUs is an area of rapid development, as even small improvements in power efficiency can have significant impacts on energy consumption and the environment. Optimizing GPU power consumption is crucial for enhancing performance and reducing the carbon footprint of data centers and personal computing devices. One notable advancement is the Apple […]
VisualSim vs. Simulink, how to choose your ideal simulation platform?
Do you know if the modeling and simulation software, that you are currently using is the right platform? Can your analysis rise to an abstract level to optimize your system architecture? If yes, what would be the best simulation platform for you? Let us help you in solving such and more concerns. In this article […]
Eliminate Distributed System Design Risks
Performance analysis and early architecture exploration minimizes new technology adoption risks and optimizes the resulting system specification. Early design exploration can validate the specification for performance, power and functionality at an accuracy of 85-90% of the real system. Design Explorations early in the design flow reduces development time by over 30%, reduces implementation re-spins, and […]
System Design with Early System Exploration
System Design creates the right “look and feel” of the product for the target application. System design enables early architecture exploration using incomplete information to create accurate system requirements. Early system design creates the highest quality product with the required response time and throughput; optimized for power consumption; and has the lowest cost. The end […]
Linking System-level modeling to RTL and Source code
Everyone is always looking for this elusive link from high-level conceptual design to implementation. Also, what is high-level and what is implementation also depends on the team charter. Is it a functional model or timing or a power model? Is the implementation in RTL (Verilog or VHDL) or C, C++ or Java for software? Or […]